development Tag Archive

Hahlo 3 goes live!

Hahlo 3 Goes Live

The latest and greatest Hahlo has just been released live to the world, the original Twitter client for iPhone just got even better. Hahlo 3 has been in development for the past month, and in active beta testing for the past two and bit weeks. The beta itself has proved popular among users, with over 1,000 people signing up to take part. Not bad when compare to just the 120-odd that tested the Hahlo 2 Beta last year. Several sites have run reviews of the Hahlo 3 Beta, including a nice detailed preview by The Unofficial Apple Weblog.

Go to Hahlo.com now!

» Continue reading “Hahlo 3 goes live!”

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Plugin Status Update

Over the last year or so I’ve released several plugins for WordPress. Some of the were adaptations of existing plugins, some were built from the ground up, some have been updated and some…well…haven’t. The release of WP2.5 gives me a good opportunity to take a look at what plugins (other than Fluency as I think I’ve covered it enough on here in the last month or so) I have released, and what their future holds.

Ultimate Category Cloud

Current Version: 3.0
Development Status: 4.0 is in progress.
Next Release: Before the end of April.

While this is relatively simple plugin, it took me a while to get the basics working as I had originally intended them too. The first release was quite buggy to say the least, which was the main reason that v2 follow fairly soon after. I was happy enough with v2 not to update it any further, until WP2.3 came out and changed the way that categories were handled. I updated UCC to v3, bringing WP2.3 compatibility, along with some much need “cleansing” of my code, the removal of unneeded cruft, basically it was an overall refinement.

I’ve recently started work on v4.0 which will add (much needed) widget support which will make it even easier for users to add to their blogs, I’ve also sorted out a few oddities in the code which have been there since v2.

» Continue reading “Plugin Status Update”

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Racesquad

Just after Christmas I began work on my most recent project (yes I probably should have been doing one of the other dozen projects I’m always talking about). RaceSquad is a fantasy motorsport manager/game that I’ve built from the ground up based on the things I’ve liked and disliked in the many other similar ‘programs’ I participated in over the years. If you’re a motorsport fan, why not sign up to see what you think, feedback is more than welcome. http://racesquad.com

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